转一个关于Imagine Cup 2005的…………
[ 2004-10-27 14:55:03 | 作者(Author): sjw ]
微软全球学生大赛Imagine Cup 2005
Overview
"Imagine a world where technology dissolves the boundaries between us"
Competition attributes
Connect, Compete,Innovate
全球大赛注册站点:http://imagine.thespoke.net
共9个项目,2004年10月12日开始网上注册
全球总决赛将于2005年8月在日本举行Invitational Technology Used
Software Design(Offline) Web service, Mobile devices, Visual Studio .NET
Algorithm Visual Studio .NET
Rendering DirectX, Visual Studio .NET
Short Film Windows Media
IT Windows Server 2003, SQL Server Yukon, Visual studio.NET
Web Development Visual Studio .NET, ASP .NET
Visual Gaming Visual Studio .NET
Business Plan Excel, Power point, Project
Office Designer Office technologies, Web services, Mobile devices, Visual Studio Tools for Office 2003 and/or Beta
Software Design Invitational
The Software Design Invitational calls on students to create technology that dissolves the boundaries between us. Competitors are called on to design and develop new applications that demonstrate innovation on the .NET Framework and Windows platform.
General guidelines
Teams of up to 4 individuals
Theme: Imagine a world where software “dissolves the boundaries between us”
Presentations and documentation must be in English
Required Elements
Mobile device
Self created Web service
Designed on .NET
Deliverables
Application executables and readme
Project specification, no more than 5 pages
One page executive summary
Oral presentation – length TBD based on number of qualifying teams
Judging Elements
15% Problem Definition
How difficult to dissolve, culturally or technically, are the boundaries being challenged.
60% Design
[i]Equal consideration will be given to:
1) Innovation – applications that approach a new problem, or look at an old problem in a new way.
2) Impactfulness - applications that either impact a large number of people very broadly, or impact a smaller number of people very deeply.
3) Effectiveness – to what degree the application actually solves the problem in question.[/i]
15% Development
The judges will be looking for elegant system architectures that break the problem down into logical chunks and modules.
10% Presentation
The judges will be looking for oral presentations that provide background and context to the project, explain why the problem is an interesting one, highlight how the system works, and include an insightful demonstration. Teams will also be evaluated on their ability to take questions from the judging panel.
Prize Money
First Place 25,000$
Second Plac e 15,000$
Third Place 10,000$
Algorithm Invitational
The Algorithm Invitational takes competitors through a series of brain teasers, coding challenges, and algorithmic puzzles, and seeks to engage the sharpest student minds in technology.
General Guidelines
Individual competition
The top 200 scorers in the first round move on to the second round
The second round is a take home coding challenge
6 individuals advance to final competition in Japan
Requirements
Take-home challenge coded using one of the .NET family of languages (C#, VC++, VB .NET, or J#)
Deliverables
Round one – none
Round two – source code, compiled binary
Prize Money
First Place 8,000$
Second Place 4,000$
Third Place 3,000$
Rendering Invitational
The Rendering Invitational calls on students to tell a story in 3D, combining artistic skills with coding and algorithmic ability. Student teams are challenged to create an interpretation of the overall contest theme, the “dissolving (of) boundaries.”
General Guidelines
Teams of up to 4 individuals
Theme: dissolving boundaries
Coolest real time rendering coded in DirectX9 and Visual Studio .NET
Up to 30 teams move on to second round
Winning team advances to awards ceremony in Japan
Deliverables
Round 1 Abstract and storyboard
Round 2 Real time rendering, project description and technical specification
Required Elements
Round 1 - Abstract must be less than 500 words, in English. Storyboard must be less than 25 MB, in Microsoft PowerPoint or other standard image display format (jpeg, gif, etc)
Round 2 - Submission package must be less than 150 MB, zipped. Documentation must be less than 5 pages in length, in English. Must use Visual Studio .NET and DirectX9
Prize Amounts
First Place 8,000$
Second Place 4,000$
Third Place 3,000$
Short Film Invitational
The Short Film Invitational highlights the art and science of telling a story. Students are challenged to share a perspective on the boundaries between us, and to engage in the creative process by working from abstract, to storyboard, to final product.
General Guidelines
Teams of up to 4 individuals
Share a perspective on “(dissolving) the boundaries between us”
Film concept can be modified between rounds – passing through the first round qualifies the storyteller, not just the story
Up to 30 teams move on to second round
6 teams advance to Japan
Deliverables
Round 1 Abstract, storyboard
Round 2 Film, film description
Required Elements
Round 1: Abstract must be less than 500 words, in English. Storyboard must be less than 25 MB, in Microsoft PowerPoint or other standard image display format (jpeg, gif, etc)
Round 2: Film must be Windows Media Playable, less than 150 MB zipped
Judging Elements
Round 1: Review of Abstract/storyboard
50% Story idea (through abstract and storyboard)
50% Expressiveness/Artistry (storyboard)
Round 2: Review of films; selection of worldwide finalists
50% Story
50% Technique
Round 3: Selection of prize winners
60% Score from round 2
40% On site documentary film project
Prize Amounts
First Place 8,000$
Second Place 4,000$
Third Place 3,000$
Visual Gaming Invitational
The Visual Gaming Invitational calls on students to combine coding skills and algorithmic ability to devise and then implement strategy for a multi player head-to-head game.
General Guidelines
Teams of 1-2 individuals
SDK based strategy/algorithm competition
All teams meeting the minimum qualifying standard move on to second round
Top 8 teams per country move on to third round
6 teams advance to final competition in Japan
Deliverables
Round 1 Upload round 1 DLL
Round 2 Upload round 2 DLL
Round 3 Upload round 3 DLL
Judging Elements
Round 1: Opening Round
All entrants that achieve the published minimum standard in the first round advance to round two
Round 2: National Selection
All qualifiers from a given country are distributed into pools. An elimination format is used to determine the top 8 teams from each country to move on to the next round.
Round 3: World Finalists
The 8 qualifiers from each country compete in a world pool, and the top 6 teams overall advance to Japan.
Prize Amounts
First Place 8,000$
Second Place 4,000$
Third Place 3,000$
Web Development Invitational
The Web has redefined how people enquire and learn, opening up new possibilities for individuals to become exposed to ideas, movements, and topics. This invitational calls on students to use the Web to create innovative educational sites for their peers using ASP .NET.
General Guidelines
Teams of up to 4 individuals
Create the most impactful educational site using ASP .NET
Website audience should be college students, the topic is open
Up to 30 teams move on to second round
Winning team advances to awards ceremony in Japan
Deliverables
Round 1: Project abstract including technical overview
Round 2 : Website
Required Elements
Round 1 Project abstract must be less than 5 pages in length, in English
Round 2 Website must have backend component built on ASP .NET
Judging Elements
Round 1, abstract
50% Identification of audience need
50% Implementation plan
Round 2, website
40% Educational value of website
30% User experience of website
30% Use of ASP .NET
Prize Amounts
First Place 8,000$
Second Place 4,000$
Third Place 3,000$
IT Invitational
The IT Invitational challenges students to demonstrate proficiency in the science of networks, databases, and servers, as well as the softer areas of analysis and decision making in IT environments.
General Guidelines
Individual competition
First round is an online quiz
The top 10 individuals overall and top 5 per country move on to second round
Second round is a series of business cases
6 individuals advance to final competition in Japan
Deliverables
Round 1 - none
Round 2 – completed business cases
Judging
Round 1 – score in online quiz
Round 2, business case
40% Analysis of options
30% Feasibility of recommendation
30% Clarity of written argument
Prize Amounts
First Place 8,000$
Second Place 4,000$
Third Place 3,000$
Office Designer Invitational
The Office Designer Invitational calls for students to develop Office based solutions/applications that creatively solve the practical problems around us.
General Guidelines
Teams of up to 4 individuals
Create software solutions using a combination of technologies in the Office System
Up to 30 teams move on to second round
Top 6 teams move on to worldwide finals
Requirements for Solution:
Must use more than one Office application or tie an Office application to a server or web service
Must use XML, Arbitrary XML and/or Web services capabilities in Office, Word, Excel, Visio or InfoPath
Must leverage one or more of the following : Smart Document, Task Pane, Research Pane, or Digital Signature.
Solution Can:
Leverage use of a mobile device (Tablet PC, PDA, SmartPhone)
Be a server application
Recommended Tools:
Visual Studio Tools for Office 2003
Deliverables
Round one – Project abstract including technical overview, less than 5 pages in English
Round two – Upload of project and documentation, less than 150 MB zipped
Judging Elements
Round 1
40% Problem definition
30% Applicability of solution
30% Implementation plan
Round 2
40% Completeness of solution
40% Value of integration
20% Practicality of solution
Prize Amounts
First Place 18,000$
Second Place 10,000$
Third Place 7,000$
Technology Business Plan
Business fundamentals and smart market analysis take good ideas and create compelling, sustainable business models around them. This invitational is designed to reward the next great business ideas that use technology to bridge the digital divide.
General Guidelines
Teams of up to 4 individuals
Topic: Technology bridges the digital divide
First round consists of project executive summary
Up to 30 teams move on to second round
In the second round, teams present a full plan for consideration
Winning team advances to the Imagine Cup awards ceremony in Japan
Deliverables
Round 1 Executive summary
Round 2 Business plan
Required Elements
Round 1: Executive summary up to 5 pages in length, in English
Round 2: Business plan, up to 20 pages in length including all diagrams and appendices.
Judging Elements
Round 1: Qualifying piece
50% Potential social impact
30% Market analysis
20% Implementation plan
Round 2: Business plan
40% Potential social impact
30% Market analysis
30% Implementation plan
Prize Amounts
First Place 8,000$
Second Place 4,000$
Third Place 3,000$
评论聚合地址(Comments Feed): http://www.cnsjw.cn/blog/feed.asp?q=comment&id=18
Overview
"Imagine a world where technology dissolves the boundaries between us"
Competition attributes
Connect, Compete,Innovate
全球大赛注册站点:http://imagine.thespoke.net
共9个项目,2004年10月12日开始网上注册
全球总决赛将于2005年8月在日本举行Invitational Technology Used
Software Design(Offline) Web service, Mobile devices, Visual Studio .NET
Algorithm Visual Studio .NET
Rendering DirectX, Visual Studio .NET
Short Film Windows Media
IT Windows Server 2003, SQL Server Yukon, Visual studio.NET
Web Development Visual Studio .NET, ASP .NET
Visual Gaming Visual Studio .NET
Business Plan Excel, Power point, Project
Office Designer Office technologies, Web services, Mobile devices, Visual Studio Tools for Office 2003 and/or Beta
Software Design Invitational
The Software Design Invitational calls on students to create technology that dissolves the boundaries between us. Competitors are called on to design and develop new applications that demonstrate innovation on the .NET Framework and Windows platform.
General guidelines
Teams of up to 4 individuals
Theme: Imagine a world where software “dissolves the boundaries between us”
Presentations and documentation must be in English
Required Elements
Mobile device
Self created Web service
Designed on .NET
Deliverables
Application executables and readme
Project specification, no more than 5 pages
One page executive summary
Oral presentation – length TBD based on number of qualifying teams
Judging Elements
15% Problem Definition
How difficult to dissolve, culturally or technically, are the boundaries being challenged.
60% Design
[i]Equal consideration will be given to:
1) Innovation – applications that approach a new problem, or look at an old problem in a new way.
2) Impactfulness - applications that either impact a large number of people very broadly, or impact a smaller number of people very deeply.
3) Effectiveness – to what degree the application actually solves the problem in question.[/i]
15% Development
The judges will be looking for elegant system architectures that break the problem down into logical chunks and modules.
10% Presentation
The judges will be looking for oral presentations that provide background and context to the project, explain why the problem is an interesting one, highlight how the system works, and include an insightful demonstration. Teams will also be evaluated on their ability to take questions from the judging panel.
Prize Money
First Place 25,000$
Second Plac e 15,000$
Third Place 10,000$
Algorithm Invitational
The Algorithm Invitational takes competitors through a series of brain teasers, coding challenges, and algorithmic puzzles, and seeks to engage the sharpest student minds in technology.
General Guidelines
Individual competition
The top 200 scorers in the first round move on to the second round
The second round is a take home coding challenge
6 individuals advance to final competition in Japan
Requirements
Take-home challenge coded using one of the .NET family of languages (C#, VC++, VB .NET, or J#)
Deliverables
Round one – none
Round two – source code, compiled binary
Prize Money
First Place 8,000$
Second Place 4,000$
Third Place 3,000$
Rendering Invitational
The Rendering Invitational calls on students to tell a story in 3D, combining artistic skills with coding and algorithmic ability. Student teams are challenged to create an interpretation of the overall contest theme, the “dissolving (of) boundaries.”
General Guidelines
Teams of up to 4 individuals
Theme: dissolving boundaries
Coolest real time rendering coded in DirectX9 and Visual Studio .NET
Up to 30 teams move on to second round
Winning team advances to awards ceremony in Japan
Deliverables
Round 1 Abstract and storyboard
Round 2 Real time rendering, project description and technical specification
Required Elements
Round 1 - Abstract must be less than 500 words, in English. Storyboard must be less than 25 MB, in Microsoft PowerPoint or other standard image display format (jpeg, gif, etc)
Round 2 - Submission package must be less than 150 MB, zipped. Documentation must be less than 5 pages in length, in English. Must use Visual Studio .NET and DirectX9
Prize Amounts
First Place 8,000$
Second Place 4,000$
Third Place 3,000$
Short Film Invitational
The Short Film Invitational highlights the art and science of telling a story. Students are challenged to share a perspective on the boundaries between us, and to engage in the creative process by working from abstract, to storyboard, to final product.
General Guidelines
Teams of up to 4 individuals
Share a perspective on “(dissolving) the boundaries between us”
Film concept can be modified between rounds – passing through the first round qualifies the storyteller, not just the story
Up to 30 teams move on to second round
6 teams advance to Japan
Deliverables
Round 1 Abstract, storyboard
Round 2 Film, film description
Required Elements
Round 1: Abstract must be less than 500 words, in English. Storyboard must be less than 25 MB, in Microsoft PowerPoint or other standard image display format (jpeg, gif, etc)
Round 2: Film must be Windows Media Playable, less than 150 MB zipped
Judging Elements
Round 1: Review of Abstract/storyboard
50% Story idea (through abstract and storyboard)
50% Expressiveness/Artistry (storyboard)
Round 2: Review of films; selection of worldwide finalists
50% Story
50% Technique
Round 3: Selection of prize winners
60% Score from round 2
40% On site documentary film project
Prize Amounts
First Place 8,000$
Second Place 4,000$
Third Place 3,000$
Visual Gaming Invitational
The Visual Gaming Invitational calls on students to combine coding skills and algorithmic ability to devise and then implement strategy for a multi player head-to-head game.
General Guidelines
Teams of 1-2 individuals
SDK based strategy/algorithm competition
All teams meeting the minimum qualifying standard move on to second round
Top 8 teams per country move on to third round
6 teams advance to final competition in Japan
Deliverables
Round 1 Upload round 1 DLL
Round 2 Upload round 2 DLL
Round 3 Upload round 3 DLL
Judging Elements
Round 1: Opening Round
All entrants that achieve the published minimum standard in the first round advance to round two
Round 2: National Selection
All qualifiers from a given country are distributed into pools. An elimination format is used to determine the top 8 teams from each country to move on to the next round.
Round 3: World Finalists
The 8 qualifiers from each country compete in a world pool, and the top 6 teams overall advance to Japan.
Prize Amounts
First Place 8,000$
Second Place 4,000$
Third Place 3,000$
Web Development Invitational
The Web has redefined how people enquire and learn, opening up new possibilities for individuals to become exposed to ideas, movements, and topics. This invitational calls on students to use the Web to create innovative educational sites for their peers using ASP .NET.
General Guidelines
Teams of up to 4 individuals
Create the most impactful educational site using ASP .NET
Website audience should be college students, the topic is open
Up to 30 teams move on to second round
Winning team advances to awards ceremony in Japan
Deliverables
Round 1: Project abstract including technical overview
Round 2 : Website
Required Elements
Round 1 Project abstract must be less than 5 pages in length, in English
Round 2 Website must have backend component built on ASP .NET
Judging Elements
Round 1, abstract
50% Identification of audience need
50% Implementation plan
Round 2, website
40% Educational value of website
30% User experience of website
30% Use of ASP .NET
Prize Amounts
First Place 8,000$
Second Place 4,000$
Third Place 3,000$
IT Invitational
The IT Invitational challenges students to demonstrate proficiency in the science of networks, databases, and servers, as well as the softer areas of analysis and decision making in IT environments.
General Guidelines
Individual competition
First round is an online quiz
The top 10 individuals overall and top 5 per country move on to second round
Second round is a series of business cases
6 individuals advance to final competition in Japan
Deliverables
Round 1 - none
Round 2 – completed business cases
Judging
Round 1 – score in online quiz
Round 2, business case
40% Analysis of options
30% Feasibility of recommendation
30% Clarity of written argument
Prize Amounts
First Place 8,000$
Second Place 4,000$
Third Place 3,000$
Office Designer Invitational
The Office Designer Invitational calls for students to develop Office based solutions/applications that creatively solve the practical problems around us.
General Guidelines
Teams of up to 4 individuals
Create software solutions using a combination of technologies in the Office System
Up to 30 teams move on to second round
Top 6 teams move on to worldwide finals
Requirements for Solution:
Must use more than one Office application or tie an Office application to a server or web service
Must use XML, Arbitrary XML and/or Web services capabilities in Office, Word, Excel, Visio or InfoPath
Must leverage one or more of the following : Smart Document, Task Pane, Research Pane, or Digital Signature.
Solution Can:
Leverage use of a mobile device (Tablet PC, PDA, SmartPhone)
Be a server application
Recommended Tools:
Visual Studio Tools for Office 2003
Deliverables
Round one – Project abstract including technical overview, less than 5 pages in English
Round two – Upload of project and documentation, less than 150 MB zipped
Judging Elements
Round 1
40% Problem definition
30% Applicability of solution
30% Implementation plan
Round 2
40% Completeness of solution
40% Value of integration
20% Practicality of solution
Prize Amounts
First Place 18,000$
Second Place 10,000$
Third Place 7,000$
Technology Business Plan
Business fundamentals and smart market analysis take good ideas and create compelling, sustainable business models around them. This invitational is designed to reward the next great business ideas that use technology to bridge the digital divide.
General Guidelines
Teams of up to 4 individuals
Topic: Technology bridges the digital divide
First round consists of project executive summary
Up to 30 teams move on to second round
In the second round, teams present a full plan for consideration
Winning team advances to the Imagine Cup awards ceremony in Japan
Deliverables
Round 1 Executive summary
Round 2 Business plan
Required Elements
Round 1: Executive summary up to 5 pages in length, in English
Round 2: Business plan, up to 20 pages in length including all diagrams and appendices.
Judging Elements
Round 1: Qualifying piece
50% Potential social impact
30% Market analysis
20% Implementation plan
Round 2: Business plan
40% Potential social impact
30% Market analysis
30% Implementation plan
Prize Amounts
First Place 8,000$
Second Place 4,000$
Third Place 3,000$
评论聚合地址(Comments Feed): http://www.cnsjw.cn/blog/feed.asp?q=comment&id=18
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